Welcome to The Joker Laff Factory! The Joker wants young superheroes to get a kick out of it's specially when they rotate the yellow pipe to activate the boots that will kick them right back out! But that's not all young crime fighters need to watch out for there's a spinning chemical vat they could fall into, a rolling trap that might drop on them, giant spinning hand traps and more!
If by chance, crime fighters make it through all that, The Joker is ready to make a quick getaway on his scooter! Ha-ha! Rotate the yellow pipe on the Laff Factory sign to activate kicking boots! Turn The Joker on the front disk to spin the chemical vat! Turn The Joker on another disk to hear him laugh as the giant hand traps spin! The Joker Laff Factory includes The Joker figure, his scooter, pipe wrench, plunger and rolling trap. Place the rolling trap at the top of the ramp it drops on other figures! (Additional figures sold separately.) Requires: 2 x AA batteries, (included) Age from 3 years.
DC SUPERFRIENDS DC Superfriends Superhero Phone
- Low stock, selling fast
DC Superfriends Superhero Smartphone
Does your little hero dream of helping Superheroes to fight crime? Now he can with his very own superhero smartphone.
They can touch the icons featuring some of their favourite Superhero's most popular gadgets, vehicles and enemies to learn fun facts and hear amazing sound effects. Playing in quiz mode they can help find the right vehicle, gadget or enemy, all while learning to recognise colours.
Best of all, they’re able to call their Superhero by pressing the call button to hear cool phrases and music.
- Suitable for ages 3+
- Learn about Superheroes whilst learning about colours
- Speak to their favourite Superhero
- Requires 2 AAA batteries (included)
- DC Superfriends Superhero Smartphone
Warning: Not suitable for children under 3 years.